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[Actu][Nouvelle] Sortie du Mod pour tester les nouveaux commandants


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Le mod qui permet de tester les nouveaux commandants (un commandant par faction) est sorti. Vous pouvez l'ajouter au jeu via Steam Workshop à ce lien : https://steamcommunity.com/sharedfiles/filedetails/?id=1688480309

Pour le tester, il faudra créer une partie personnalisée et le choisir comme condition de victoire.

Bien sûr cette version du mod est vouée à évoluer au cours des semaines/mois à venir en fonction des retours de la communauté (que vous pouvez formuler ici : https://community.companyofheroes.com/categories/commander-feedback ou là : https://www.coh2.org/topic/88047/new-commander-patchnotes-discussion-thread).

Voici ce qu'il apporte :

USF - Urban Assault

Rear Echelon Rifle Grenades

This ability has been introduced as an interesting alternative to flamethrowers while serving a similar role of anti garrison/ cover positions.

  • Can be upgraded with Rifle Grenades as one of this commanders slot abilities.
  • Requires 60 munitions; locks out minesweepers
  • AOE distance 0.5/1.5/4 versus 1/2/3 of the standard Fighting Pit.
  • AOE damage 1/0.5/0.3 versus 1/0.75/0.25 of the standard Fighting Pit.
  • Range 35, 20 minimum.

Dozer Blades

  • M4 Sherman Tanks can now be upgraded with Dozer Blades; same as Mechanized Company.

Off-Map Smoke Artillery

  • Cost from 50 to 40.

Rangers

  • Reinforce cost from 33 to 32
  • Cost from 400 to 350

Calliope

  • Far AOE damage from 0.15 to 0.25
  • Cost from 380/140 to 380/115

British  - Lend Lease Assault 

Assault Sections

  • Gives Infantry sections the Assault Section Upgrade
  • Requires Platoon Command Post.
  • Costs 70 munitions.
  • Gives the squad 2 Thompson SMGs, Sten Guns (with Assault Engineer Grease Gun stats) No.77 White Phosphorous Grenades, and removes their Out-of-Cover penalties.
  • Grants an additional -5% Receieved Accuracy.

81mm Mortar Team

  • Requires 1 CP.
  • Costs 240 manpower.
  • Same mortar as the USF 81mm Mortar.

M3 Half-Track

  • Allows M3s Half-Tracks to be built from the Platoon Command Post; requires AEC or Bofors unlocked.
  • Same Half-Track as the USF M3.

Smoke Raid Operation

  •  Identical to Commando Regiment

M10

  • Can be built from the Company Command Post.
  • Same stats as the USF M10.

Soviet - Airbourne

SVT Drop

  • Requires 1 Command Point.
  • Drops a crate at the target position that can be picked up by infantry.
  • Grants the squad that picks it up with 3 Penal Battalion SVTs; takes up 1 weapon slot.

Airborne Guards

  • Costs 360 manpower.
  • Equipped with SVTs.
  • Can be equipped with 3 DP 28s for 100 munitions.
  • Has access to Orrah, Smoke Grenades and has ‘To the Last Man’ ability.

Airborne Rally Point

  • Available at 2 Command Points
  • Costs 100 manpower and 15 fuel.
  • Can detect enemies in a range of 60 around it.
  • Can reinforce units in friendly territory
  • Can request a Medical Airdrop at the target position for 20 munitions.
  • When the Mechanized Armor Kampaneya is deployed, it can act as a Forward Retreat Point.
  • Has 320 Health.

DsHK Paradrop

  • Paradrop costs 125 manpower and 50 munitions

DsHK Changes

  • Penetration from 4.5/3/1.5 to 7/6/5 (now similar to USF .50 cal)
  • Arc from 30 to 38

IL-2 Rocket Strafe

  • Requires 10 Command Points.
  • 100 munitions
  • Barrages the area with P-47 rockets.

Wehrmacht - Strategic Reserves

Assault Grenadiers

Assault Grenadiers are receiving a small number of changes to help them close the distance and increase their scaling in the late game.

  • Target Size from 1 to 0.95
  • Veterancy 1 Received Accuracy from -10% to -6.5%.
  • Can now be upgraded with a 6th man for 60 munitions.

MP 40s are also having their mid-range power increased to match SMGs like the M3 Grease gun used by Assault Engineers. This change also affects Assault Officer and Volksgrenadier MP 40s.

MP40 Changes

  • MP 40 Mid range cooldown from 1.25 to 1
  • MP 40 Mid accuracy from 0.24 to 0.375
  • MP40 reload frequency from 4/5 to 6
  • MP40 reload from 2.8/3.5 to 2.8

Radio Intercept

  • Currently has no audio, but does inform the player what the opponent has produced; this ability might be changed as this cannot be edited in the Attribute Editor.

Breakthrough Equipment

  • Panzergrenadiers can throw Satchel Charge; requires no upgrade.
  • Pioneers can be upgraded to Destroy Cover for 30 munitions; same as Royal Engineers. Also increases repair speed by 0.3.

Panzer IV H

  • Gives Ostheer access OKW Panzer IV J from the Support Armor Korp.

Tiger Ace

The Tiger Ace has undergone a rework with the intention to make it a less controversial unit. The following changes should make it less frustrating to both play with and against. 

  • No longer reduces income.
  • Sight from 50 to 35.
  • Has 10% increased accuracy over the regular Tiger.
  • Starts at veterancy 0.
  • Now has access to Spearhead ability at veterancy 1 in addition to Blitzkrieg; similar to King Tiger's ability.
  • Has access to Emergency Repairs ability; same as OKW Elite Armor.
  • CP requirement from 17 to 15
  • Population from 26 to 24
  • Cost from 800/150 to 800/250
  • Limited 1 time call-in removed.

OKW - Grand Offensive

Panzerfusilliers

  • Cost from 290 to 250.
  • Now available at 0 CPs from the Regimental Headquarters.
  • Squad size from 6 to 5.
  • Grenade AOE distance from 0.75/1.5/2.25 to 1/2/3.
  • Can be upgraded with two Panzerschrecks for 120 munitions. Grants the ability to plant Teller mines, but disables ATG Grenades. Locks out G43s.
  • Recon package (G43 upgrade) now increases squad size from 5 to 6.

Stuka Smoke Drop

  • Identical to OKW Luftwaffe doctrine ability

Tactical Movement

  • Identical to Ostheer Lightning War ability

OKW Offensive Package

  • Gives Volksgrenadier access to MP 40 Package; same as Feurstorm Doctrine.
  • MP40s have undergone a rework, benefiting from the changes outlined in the Wehrmacht Assault Grenadier section.

OKW Tiger

  • Available at 13 CPs as a callin.
  • Veterancy 4: ‘Command Tiger’ ability unlocked. Reduces weapon cooldoown by 25% and received accuracy by 20% for 30 seconds. 35 munitions. 25m radius.
  • Veterancy 5: Command Tiger ability reduces the reload of vehicles by 20% and the received accuracy of vehicles by 20%. Does not affect the Tiger.
  • During this ability, the tank will have reduced combat performance. Increases the Tiger's reload time by 40% and reduces accuracy by 30%.

Source : http://www.companyofheroes.com/blog/2019/03/19/new-commander-update-commander-rosters-and-test-mod


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