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je fais partis de tout ce monde qui donne des infos ne t'inquiete pas je suis au courant :P

 

Au fait j'espere qu'ils vont modifier les arbres et donner des branches distinctes (2 ou 3) que l'ont choisirais, le choix tactique des arbres est je trouve moins important que dans le 1. D'ailleurs, fini les chars que tu appelles hors du champ de battaille et qui coutent seulement des MP, désormais il faut les recruter dans nos bâtiments et coutent tous de l'essence. C'est une bonne chose car je me souviens quand je jouais au 1, j'adorais spam les hetzers quasi gratos <3.

 

Je pense qu'ils faudrait qu'ils rajoutent un bâtiment qui permettent des améliorations des unités (débloquage de nouvelles compétences par exemple sprint, feu nourris, munitions perforantes ect) car toutes ces choses se font pas l'arbre tactiques, alors qu'avant ce dernier servait la plus part du temps à faire appel à du soutient hors carte activable. Ce qui est pour moi une perte de gameplay.

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je fais partis de tout ce monde qui donne des infos ne t'inquiete pas je suis au courant :P

 

Au fait j'espere qu'ils vont modifier les arbres et donner des branches distinctes (2 ou 3) que l'ont choisirais, le choix tactique des arbres est je trouve moins important que dans le 1. D'ailleurs, fini les chars que tu appelles hors du champ de battaille et qui coutent seulement des MP, désormais il faut les recruter dans nos bâtiments et coutent tous de l'essence. C'est une bonne chose car je me souviens quand je jouais au 1, j'adorais spam les hetzers quasi gratos <3.

 

Je pense qu'ils faudrait qu'ils rajoutent un bâtiment qui permettent des améliorations des unités (débloquage de nouvelles compétences par exemple sprint, feu nourris, munitions perforantes ect) car toutes ces choses se font pas l'arbre tactiques, alors qu'avant ce dernier servait la plus part du temps à faire appel à du soutient hors carte activable. Ce qui est pour moi une perte de gameplay.

je suis assez d'accord avec toi moi aussi le spam hetzer j'adorais mais faut tourner la page un jour.

 

et moi je le trouve bien vive les mortier HM-38 de 120 (je crois)

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Par contre je debloque les grenade anti char dans le qg des russe mais je ne sait pas ces quel uniter qui peux les avoir

c'est les conscrits qui peuvent avoir sa et je te le recommande pour le debut

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Moi mon ID steam est guillaume35290 et pseudo guillaume  :)

Ha oui et 6tharmored je ne t'ai pas trouvé  :huh:

moi je t'es ajouter j'attent que tu accepte je refait une demande au cas ou :D

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mon pseudo steam est "florentinus"

 

Au fait ils ont prévu un mode replay ? parce que là j'ai fais des parties qui méritent d'etre vue :o (notamment deux mecs qui croyaient qu'ils jouaient à sim city, je leur ai gentillement dit qu'ils c'etaient trompé de jeu avec 2 tigers, 1 panzer 4 pour moi et 2 panther de mon allié ^^)

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ouai actuellement les russes ne peuvent pas rivaliser avec la wer. Le T3 et leT4 sont useless.

 

Les stugs dominent largement les Chars russes, le SU85 devait être LA defense At des russes et finalement rien ne penetre. 

 

Bref patience.

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Par contre je debloque les grenade anti char dans le qg des russe mais je ne sait pas ces quel uniter qui peux les avoir

Conscript, tu les a sans construire un tiers ( dans le QG touche F1)

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n'ayant pas la beta pour cause : commandé à amazon en préco au prix de 38.90

j'ai donc regardé des videos sur youtube

mais celle-ci sont toutes en anglais, donc je me demandais si qq'un connaissait un endroit ou elles seraient en français

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Les Russes se joue pas sur les chars mais sur l'artillerie et l'infanterie. 

 

La Guard et les shock troops défonce l'infanterie axe.

Le ZIS-3 est un très bon canon anti char.

 

L'axe je trouve peut se faire dominer par les russes. 

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