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Lettre de Quinn Duffy


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Hey All,

First off, I’ll be posting this on a number of different community sites – sorry up front for the form-letter nature.

So, big news over the last few days, some bad, some good.

First
off the bad news. I’m sure most of you will know this; some very good
people have lost their jobs, and a company with a long legacy and a
great relationship with Relic is no more. I’d like to express on behalf
of the COH2 team and – I hope – the community at large our sincere
thanks and admiration for what THQ has done for Relic and for our games
over the years. They brought you Company of Heroes, and they worked hard
to keep us going through the years. We shared stresses and triumphs and
got more done with limited resources than I dared think possible
because we worked with smart, resourceful people doing their best every
day.

Publishers are much maligned, big game companies are often
seen as evil yet the fact is they facilitate our hobbies as consumers,
they help us enjoy the love of gaming and they bring enjoyment to
millions. Do they do it as a business? Yes, of course, but their role is
critical yet often disparaged. Truth is, a company like Relic could not
deliver a game like Company of Heroes on its own. We could not ensure
millions of players enjoy Dawn of War or Space Marine. We could not fund
or develop raise awareness of Company of Heroes 2 on our own – it takes
a real partnership.

It has always boggled my mind when we start
putting credits together at the end of the game and you see just how
many people it takes to get a big game finished. For a developer like
me, a publisher isn’t a faceless corporation; THQ was Tony, Simon, Jon,
George, Suzanne, Danny, and Bobby. It was Jason, and Ron, and Brian. I
want to thank them all. These were people we spent time with and laughed
with, we traveled together over great distances, we shared stories of
our families, we faced challenges. THQ was people we spoke with every
day, people who exhibited great passion about our games and the
industry. We’ll see their contributions again soon, I’m sure.

The
good news is that Relic and Company of Heroes 2 are intact. Relic will
continue moving forward with Company of Heroes 2, but we have some gaps
on our team in the short term. As you know we’re without our community
manager, Bobby. Special thanks to him for his tireless efforts and the
great rapport he built in the COH community.

What’s next? I can
only personally speculate that Relic has unique value for Sega; that
they liked what we were doing, and that they will want us to continue
what we are doing. I know they’re excited. Apart from that, we don’t
have a lot we can talk about yet – if you can use Google, you likely
have the same information we do. We promise we’ll try to tackle the
transition as efficiently as possible so that we can get back to Company
of Heroes 2 as quickly as we can.

The team is raring to go,
we’re as happy as we can be about our situation, and COH2 is looking and
feeling better every day. Our joy at being able to continue on the game
we love is tempered with concern for our colleagues at THQ and other
studios but as clichéd as it may sound, the show must go on.

Stay tuned.

Quinn Duffy
Game Director, COH2
 
Est ce que quelqu'un pourrait expliquer les lignes directrices svp ?
   
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En gros ils disent il y a eu des suppressions d'emplois, qu'il y a toujours des cadres de relic, il va y avoir une période de transition entre la période THQ et Sega et qu'il faut attendre. En gros la beta je penses qu'on peut se la mettre ou je pense ^^ 

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Information intéressante au sujet de la beta.

 

Nom du topic d'où vient la citation ci-dessous (forum du site officiel de CoH2): Beta and other questions

Hello All, 

First off, I'm not intentionally being vague about any of this. I

can't answer many questions because I simply don't have answers at this

date. But I can give you a bit of backstory on the beta if it helps.

When is the Beta coming?

I don't know.

We were working hard towards a beta for mid-late January but

with all the uncertainty that emerged in the first week of January

about the THQ bankruptcy process, we put a hold on the beta date pending

the results of the THQ sale. Note, it did not put a hold on our effort

internally - we kept working on the game. 

Any future beta needs to be arranged in conjunction with Sega. When they are ready, we'll be ready.

I can tell you that there have been hundreds of changes in the game

since the Alpha Stress Test in both gameplay and in the UI, hundreds of

bugs have been fixed, and performance is improving daily.

Preorders.

This isn't my area of expertise, so I can't really comment. My

suggestion is to hang tight and wait for official word, but I understand

that what you do regarding your pre-order is a personal decision. 

Quinn

On n'est pas près de voir la beta pour janvier. :mellow:
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  • 2 weeks later...

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